Thursday, January 19, 2012

Card Game Review - Fluxx

Title:  Fluxx
Publisher:  Looney Labs


# of players:  2-6
Time:  15 minutes
Age Range:  8+


Rating:  3 out of 5

The rules of Fluxx are simple:  Draw one card, play one card.  You play cards to try to meet the current goal...  But... then someone can change the goal.  And then they make it so you can draw three instead of one, play two cards instead of one, and shuffle up all of the cards on the board and deal them out randomly!  The goal changes again and the discard pile is shuffled back into the deck.  How will you win now?

As the box states, Fluxx is a game of ever-changing rules.  If you're going to win, you will need to keep up!

That intro may have made this game seem complicated, but you really shouldn't be too intimidated.  At its heart, Fluxx is very simple and is more about altering current rules than adding completely new ones.  There are four different kinds of cards...

Keepers:  These cards represent things or ideas.  You play them from your hand and you try to make a collection that meets the current goal.  If you meet the current goal, you win the game!  This include Milk, Cookies, Time, Death, the Sun, Love, Money, and so many more!

Goals:  These cards tell you which keepers you need to have in front of you to win.  These goals combine keepers in ingenious ways such as "Time is Money" (you win if you have Time and Money on the table) and "Hippyism" (you win if you have Love and Peace on the table).

Actions:  These cards are used to do a ton of different things including drawing extra cards and stealing keepers.  These are really powerful - use them wisely!

New Rules:  These cards are placed in front of you and alter many different rules of the game.

So that is how you play... but what does it FEEL like to play?  Well, Fluxx is a lot of fun!  The game is easy to learn and each round plays very quickly.  The goals make you really think about which keepers you want to play, and there is some degree of strategy in the order of the cards you play.

The thing that really draws this game down, however, is that all it takes to win is a bit of luck.  At its heart, Fluxx is just a card-drawing game, and that means that play can get very random.  No matter how much strategy you try to put into the game, your carefully laid plans are always vulnerable to a lucky draw on the part of one of your opponents.  But in the end, Fluxx isn't supposed to be a serious strategy game.  So you lost that round to a lucky draw - so what?  Just shuffle up and play again?  Odds are, you will get completely different cards and will win through a completely different route.

Fluxx is a perfect game to pull out and play if you only have a few minutes to spare, or if you want a light enjoyable experience with which to pass the time.  What it lacks in depth is made up for in charm.


3.5 out of 5.

Tuesday, January 17, 2012

Television Review - Alcatraz Pilot

Title:  Alcatraz
Creators:  Elizabeth Sarnoff, Steven Lilien, Bryan Wynbrandt
Producer:  J.J. Abrams


Genre:  Drama / Science Fiction
Rating:  4 out of 5 cells

Let me first say that I am a big fan of J.J. Abrams.  I had a lot of fun with Alias, Fringe and LOST, and I loved Cloverfield, Star Trek, and Super 8.  Imagine my excitement when I heard that the man was producing another television show to soak up another free hour of my life every week.  Yes, the pilot of Alcatraz premiered this past week, and I was watching.  What follows is a quick summary of the episode and main characters, and my thoughts on it.

In Alcatraz, three unlikely allies team up to investigate a series of murders committed by people who shouldn't even be alive.  In the 1960's, 302 prisoners were said to have been transferred from the island prison.  We quickly learn, however, that these inmates in fact simply vanished out of thin air.  Fast-forward to present day:  these same criminals are showing up in San Francisco with a debt to settle.  What is even more strange, however, is that they haven't aged one day.

Our journey begins with Rebecca Madsen (played by Sarah Jones), a San Francisco Police Officer, as she gets called in to investigate a murder.  We learn (through a convenient LOST-esque flashback) that she witnessed her partner's death at the hands of an as-yet unidentified criminal, and we assume that she wants to be the best cop ever to make up for not being able to save him.  She is quickly shoo'd off the scene by Emerson Hauser (Sam Neil), a tight-lipped know-it-all federal agent.

Leaving the scene with nothing but a stray fingerprint to guide her, Rebecca discovers that the evidence points to one Jack Sylvane, a man who was imprisoned on Alcatraz four decades prior.  She meets up with Diego Soto (Jorge Garcia), a Double PhD/Alcatraz Book Author/Comic Book Salesman (no, I'm not making this up) to investigate The Rock further.  Through a series of unfortunate events, Madsen, Hauser, and Soto (a.k.a. "Doc") decide to work together to find and incarcerate (again) Sylvane.

(end of ridiculous exposition)

As you can see, a ton happened in the Pilot.  Questions were answered and new questions were raised.  But how does it stack up to Abrams' other shows, and is it even worth watching?

The first thing people usually want to know about an Abrams show is how "cliffhangery" it is.  As much as I loved LOST, it would get so frustrating because there were so many plot lines and questions that were never really answered.  Each episode would just make you feel more... well... LOST.  Fringe started to get away from this, but still required a lot of patience to watch.  From what I hear, Alcatraz will try to focus even more on the "one episode, one story" formula.  They will be investigating one case and catching one criminal during each episode.  This sounds a lot like a cookie cutter cop drama (I'm looking at you, CSI and friends), but watching the pilot gives you a feel that there will still be some twists and turns for those devoted to the series.

First of all, Alcatraz employs liberal use of the flashback, something that payed off big for LOST.  Between each commercial break, we are treated to the present-day exploits of our three heroes as they try to catch the villain as well as a look into what this villain's life was like while imprisoned on the rock.  These flashbacks to the criminal's past gives you a lot of insight on the character and renders him more memorable than those goofy bad guys you see at the end of Scooby Doo (or CSI).  It reminds me of Criminal Minds, and the extra effort is appreciated.

Another thing that makes Alcatraz stand out from the pack is that there is obviously something supernatural going on here.  People don't just disappear for 40 years and then pop back up again to commit crimes and run 40K's.  Through a combination of flashbacks and present-day character development, I am sure this story arc will add a lot more energy to the "catch one bad guy a week" formula.  The question is this:  How bogged down will the series get because of it?  (Spoiler:  Only time will tell.)

In terms of characters, we get about as much as we expect from Abrams.  We stick to the formula that worked for Fringe (strong blonde female protagonist, older male superior who keeps information from said protagonist, crazy civilian who really has no business investigating murders) and really don't make any deep changes.  This isn't necessarily a bad thing, however because it could all change when we learn more about the characters.  I, of course, immediately love Emerson Hauser because everything Sam Neil does is genius.  And Hurley Soto isn't bad either.

Finally, the show is visually beautiful.  The past and present time periods are immediately recognizable.  Past-Alcatraz is dark and gloomy, while the prison that Hauser puts the criminals in during the present (which looks structurally similar to the interior of Alcatraz) is bright and sterile.  Even Soto's comic book shop has a bit of a charm to it.

Though eerily reminiscent of Abrams' past projects, Alcatraz seems to be a perfect mix between cop drama and supernatural thriller.  Time will tell how popular the series is, but I plan on watching regularly.


4 out of 5 cells!

--

I hope that you enjoyed this review, and if you are watching the show as well, I would love to know what you think!  I don't plan on writing a review for every episode, but I may do an end-of-season and beginning-of-season summary when applicable.

Monday, January 16, 2012

Lions and Men is Branching Out!

Hello everyone!  As you may have noticed, I haven't posted in a while.  What can I say, school has started up again.  And although I wish it was not the case, I just don't have as much time to read and post as much as I would like.

With this in mind, I plan on taking this blog in a couple of different directions.  Don't worry!  I will still be reading and reviewing science fiction, fantasy, and horror novels (albeit at a reduced pace).  In order to provide you with more content, however, I plan on also reviewing and giving my thoughts on other fun and geeky things, namely board games, card games, and movies.  Luckily, my taste in games and movies aligns closely with my taste in books, so you can still look forward to the same genres that Lions and Men tends to focus on.

I think reviews of more varied forms of media will be a lot of fun to write, and I hope they will be fun to read. You can look forward to some new content along these lines in the coming days!

Friday, October 21, 2011

Giveaway Results: Dracula in Love, by Karen Essex

And the winner of the Dracula in Love giveaway is...

Kristy Nicole!

Congratulations!  And than you everyone for participating.

Wednesday, October 12, 2011

Book Review: The Island of Doctor Moreau, by H. G. Wells

Title:  The Island of Doctor Moreau
Author:  H. G. Wells
Genre:  Science Fiction
Rating: 3.75 out of 5

The Island of Doctor Moreau is truly a multi-genre tale.  It combines elements of Science Fiction and Horror.  It also acts as an allegory, mirroring aspects of society.  Beneath it all is one of Wells' favorite themes:  the horrible things that can come about by reckless meddling in science that should be left alone.

The Island of Doctor Moreau is written in the form of a journal of one Edward Prendick.  Through a series of unfortunate events, Prendick befriends some malcontents on a small merchant vessel and debarks to a mysterious island inhabited by horrible beasts.

These beasts are half animal and half human, and Prendick is immediately thrown into a struggle for his life as he fights against the master of the beasts, Doctor Moreau.  Throughout the novel, as the line between civility and savagery is blurred, Prendick is forced to rethink his preconceptions about good and evil, right and wrong.

This book was very fun to read, and really made me think about the undertones and themes that hide under the surface of the pages.  Doctor Moreau was written less than forty years after Darwin's On the Origins of Species.  Throughout the novel, Wells examines the qualities that separate humans from animals, and eventually comes to the conclusion that we may not be as different as the experts think.  Wells suggests that human and bestial qualities rest under the surface of all life, and only the shell of our flesh separates the species.  Moreau shows Prendick that it is quite easy to turn beasts into men, and we come to learn that it is even easier for men to act like vicious beasts.

The major problem that I have with this book is that it is so improbable.  Yes, I realize that I walk a thin line when I say things like that in reviews, as I write a blog abut fantasy and science fiction.  However, to me, a work of science fiction only works when the science feels like fact.  Wells asks us to believe that turning a beast into a man is as easy as plastic surgery, but this reader remains unconvinced.  The entire premise makes the book feel more like a long metaphor than an actual science fiction novel that one expects when thinking of the author's other works.

In the end, I really enjoyed The Island of Doctor Moreau.  Aside from a few preachy segments in which Wells' message comes through too clear, the novel was a fun ride through a haunted house of grotesque beasts and even more nefarious men.

3.75 out of 5 man bear pigs.

This review is a part of Dueling Monsters 2011

Thursday, October 6, 2011

Excerpt and Giveaway - Dracula in Love, by Karen Essex

Today, I would like to share an excerpt from Dracula in Love, a Victorian horror romance, written by Karen Essex.  You might remember this one from when I interviewed Essex during Dracula Week.

At this point in the novel, Mina Harker wakes find herself in an insane asylum while Doctors Seward and Van Helsinger prepare to perform experiments on her...

"I was in a somnolent state, in which the line between reality and hallucination was easily blurred, my mind alternating between the sweet sensations of my imagination and the faint sounds in the room – the tinkling glass and metal as Seward and Von Helsinger prepared for the procedure, words muttered between them in German, and the low, ambient hum of the asylum’s inmates.

All of a sudden, I felt a shift in the room, as if someone had made a surprise entrance, but through hazy eyes, I saw that the door was still closed. Von Helsinger’s alarmed voice barked exclamatory words to Seward in German, and Seward responded with a strange cry. I wanted to slip back into my reverie, but then something crashed to the floor, as if one of the doctors had dropped a thing made of glass. I opened my eyes again and in my dreamy state, I thought I saw a thick mist seeping through the shuttered window. Confused, wondering if this was part of a dream, I blinked my eyes and looked again. The two doctors – eyes wide with astonishment – stood frozen, watching the vapor as it swirled before them, growing in luminescence and intensity. Before our eyes, the numinous particles began to sculp into a form, and I thought that perhaps an angel ad come to save me.

Slowly the thing took shape. It was not an angel but a shimmering coat of silver fur, which gradually molded itself over great muscled haunches, its outer ends elongating into a bestial tail and head. My dream world collided with my reality as I watched the wolf dog I had seen in Whitby growl at Von Helsinger, backing him against a wall and baring his teeth at the incredulous doctor. Von Helsinger pressed himself against the wall, yelling something in German, and the beast lunged at him, pinning him with its thick paws. The treacherous canines were not an inch from Von Helsinger’s face. Seward tried to get the door, but the wolf dog turned around and, with preternatural speed, leapt on him from behind, sinking its teeth into the doctor’s back. Seward cried out in anguish as he pulled away, leaving some of his flesh in the animal’s mouth. Von Helsinger pushed Seward through the door, but before he could escape, the animal swiped at his face and neck, leaving sharp claw marks from check to throat. With a howl of agony, Von Helsinger grabbed his face and fell through the door after Seward, slamming it shut. I lay in bed paralyzed. The wolf dog jumped on the bed, straddling me, staring at me with its vivid indigo eyes. The last thing I remember seeing in that room was his huge incisors above my face, red and dripping with Seward’s blood." (pp 254-255 of the ARC)

Also, I am excited to tell you that the publisher, Doubleday, has offered a brand new paperback copy of the novel for Lions and Men to give away!  So here's the deal!

The giveaway will run from 10/06/2011 to 10/20/2011.  The winner will be drawn at random and will be announced on 10/21/2011.  US and Canada entrants only.  To enter and increase your chances of winning...

+1 entry:  Comment on this post and include your email address (required to enter)
+3 entries:  Become a follower, or tell me if you are a follower
+3 entries each:  Start following me on Twitter or on Goodreads, or tell me if you already do
+1 entry each:  Link to this post in a tweet, blog post, blog sidebar, Facebook, etc.  Be sure to include a link to your content in your comment.

Good luck everyone!

Sunday, October 2, 2011

Book Review: The Call of Cthulhu, by H. P. Lovecraft

Title:  The Call of Cthulhu
Author:  H. P. Lovecraft
Genre:  Horror
Rating: 4 out of 5

The Call of Cthulhu is one of H. P. Lovecraft's most popular works.  It features his most iconic creature of horror, and is the cornerstone of his entire mythos.  Let's uncover the terrifying madness contained within...

Cthulhu is written in the form of an old journal of a man named Francis Thurston.  After his great uncle's death, Francis discovers that he has come to inherit a body of work that attempts to piece together mysteries surrounding mass hysteria and violent cults.  Together with this information and his own investigation, Thurston describes the unspeakable horror that he uncovers.

The story is broken up into three parts.  Part One, The Horror In Clay, relates how Thurston's uncle investigates a period of a few weeks in which people began having horrific dreams of a slime-covered city rising out of the ocean.  Part Two, The Tale Of Inspector Lagrasse, is a second-hand tale of a police inspector's raid of a cult in the swamps around New Orleans.  The cultists worship a creature similar to the one seen by the troubled dreamers.  Part Three, The Madness From The Sea, is an interview with the widow of a man driven insane by what he saw while sailing on the ocean.

The Call of Cthulhu, like many other stories written by H. P. Lovecraft, works on the basis of plausible deniability. The story is told in such a way that the events that occur go unnoticed by the world.  A single character - in this case, Francis Thurston - stumbles upon cosmic mysteries of the universe before fading into obscurity.  The facts that might destroy the world if they got out are simply re-buried.  The world spins and humanity lives on unaware of the horrors that lurk under the surface.

That is what is so tragic about The Call of Cthulhu.  We, as the reader, are treated to the darkness within the world and then watch it slip through the cracks of common knowledge.  This dynamic adds ample tension to the story.  As Thurston stumbles upon each piece of the puzzle, it is both exciting and heartbreaking.

As a standalone tale, it is difficult to give this story an outstanding rating.  The characters aren't the most vivid, and not much happens until the very end of it.  However, I believe that the value of Lovecraft's work is much greater than the sum of its parts.  When considered as part of the whole, The Call of Cthulhu truly shines.  If you have any interest in Lovecraft, you would not be remiss to start here!

4 out of 5 tentacles!

This review is a part of Dueling Monsters 2011